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Technology Library

Technology Library

Our Technology Library provides a central source for published research, information and analysis covering some of the fundamental aspects of model-based design and simulation for the engineering of large-scale, real-time systems.

You are welcome to freely view and search our archive of published papers which we will continue to update periodically.

by Graham R. Hellestrand - Embedded World 2006 Conference, 14-16 Feb, Nurnberg
This paper deals with the technologies, methodologies and tools required to enable engineering teams to develop a competitive, often first-mover, advantage in the highly competitive global market. The use of engineering as a competitive advantage – read weapon – will distinguish the winners from the losers through this protracted market inflection point.
by Graham R. Hellestrand - Platform Based Design at the Electronic System Level, Chapter 7, 2006, pp 87-100, Ed. Burton M and Morawiec A, Springer
This chapter is about the quantitative architecting of complex, software dominated systems.
by Graham R. Hellestrand - EMSOFT 2005, Proceedings of the 5th ACM Intl. Conference on Embedded Software, Sept 2005, pp 146-157, Jersey City USA
Democritus and Plato Re-engage Digitally 2,400 years on!
by Graham R. Hellestrand, Mahdi Seddighnezhad, James Brogan - Power Aware Real-time Computing Workshop 2005 (PARC05), Sept 2005, Jersey City USA
The use of power, along with the other components of objective functions, such as speed (instructions per second), response latency and cost, must drive algorithm choice and software development in mobility and other power-performance sensitive applications.
by Graham R. Hellestrand - IEEE Computer, Vol 38, Issue 1, Jan 2005, pp 103-105
A sequential hardware-software process fails for embedded designs in which software development dominates the engineering. The sequential nexus between hardware design and software development institutes a straight-jacketed process that does not scale to the engineering of 'supersystems'.